Strider Hiryu vs Joe Musashi
Strider Hiryu the Top of the Strider Program
and
Joe Musashi the Super Shinobi of the Oboro Clan
Both of these Assasins are some of the most feared Ninja's but between the both of them who will come out on top
Lets find out
Before We Begin
Usually I take only Canon stuff however for future blogs I will be using Soft composite versions of the Characters so with this being said both Hiryu and Joe will be getting everything they have (except Crossovers so no Outerversal Hiryu or Sonic Level Joe)
Lets Begin
Strider Hiryu
However all good things come to an end as Strider would be called back into action by matic a vice-director for the Striders wanting him to take out Kain a close ally of hiryu who has become a nuisance to the programm hiryu innitially declined however after Matic threatend to kill the entire village which left him with no choice.
upon finding kain they would fight till Hiryu would find a chip controlling him which he figures to be the reason of Kain's strange behaviour and connected the ties that this chip was also the reason his sister went rogue upon removing the chip from Kain he vowed to put an end to whoever is behind this. Upon finding out that Matic is behind all of this and track him down to end his plan once and for all. After infiltrating his base Hiryu would have a face to face fight against Matic with Hiryu being injured badly but coming out on top and would destroy Matic's Plan and go back into retirement.
Joe Musashi
Joe Musashis was orphaned at a young age and adopted by the head of the Oboro Clan who raised him and also enrolled him into the Oboro School where Joe climbed the ranks in quick succesion becoming a master ninja in less than a decade. However during a training session with the chief they recieve news that a new evil has come and made a base in Neo city.
Oboro would send their best pupils only for them to get captured with no choice left Joe would be sent and to rescue his fellow Ninja's and defeat the people behind the evil plan.
Years later after numerous Children were kidnapped by a criminal Syndicate called Zeed. Joe was sent to defeat Zeed and rescue all the kidnapped children. Upon rescuing all the children Joe would come face to face with the Syndicates leader The Masked Ninja who upon his defeat was revealed to be Nakahara a former Oboro clan member who also trained Joe revealing he wanted to recreate the fedual era where Ninja's roles were more important as the need for them twindled upon retunrning to his home he was given the title of "The Super Shinobi". Years later wanting to go his own way from the Oboro Clan he left to master the ways of a ninja however unbeknownst to them the Zeed clan was rebuild now as Neo Zeed they would attack the Oboro Village killing everyone and kidnapping Naoko his fiance and childhood lover. Joe would come back to the whole Oboro Clan was dead and as he looked around he found his Master and was filled in before having his master perish in his hands. Upon hearing what happend he would track down the Neo Zeed and avenge the Oboro Clan and rescue Naoko.
Arsenals
Strider Hiryu
Hiryu's signature weapon the Cypher or the Falcion a sword with the handle of a Tonfa. It uses Plasma Energy to enhance its cutting ability to the point of ceramic armor not being enough with Plasma being around 40000 - 3.6 Millions degrees. Only the best of the Programm are allowed to wield such a weapon with Hiryu being a master of it. However it isn't just a basic sword it can be used like a boomerang, It has also a electrical discharge and fire plasma projectiles.
Climb Sickle
each Strider uses a Climb Sickle to climb walls and cellings. They can also be used as hook like weapons.
Kunai and Throwing Knives
- Reflect Kunai: these Kunai's bounce off surfaces allowing them to hit targets from an blind perspective
- Explosive Kunai:Kunai's stick on the enemy and after a short time explode
- Ultra Cold Kunai: Ultra Cold Kunai freezes an enemy into a block of Ice
- Magnetic Kunai: The Magnetic Kunai chase after the enemy
Hiryu carries a wire just in case used to restrain people or potentially swing across high places
These Plasma Capacitors allows Hiryu to launch themselves at high-speeds using Plasma.
Glider
Striders usually enter the mission with a Glider and Hiryu's no exception
The Blue Dragon is a Space Station located on Earth's orbit used by the Striders which allows them to decode and analyze messages and send enemies into Battle. Hiryu can access it anytime as long as he has enough energy.
- Fire: Upon choosing Fire after a swing from the Cypher allows it to fire a little fire ball
- Medical: Heals Hiryu by 20 Health Points
- Spark: shoots a small electrical spark which travels across the ground
- Jump: allows Hiryu to jump higher for a short period of time
- Warp: Teleports Hiryu to the Blue Dragon Headquarter
- Ground: causes a small earthquake causing any enemy on the screen to die
- Medical 2: restores Hiryu's health by 50 points
- Spark Ball: a upgraded version of Spark shooting a larger spark
- Medical 3: Heals Hiryu by 150 Health points
Hazy Moon or Oboruzuki is a sword passed down by Generations Joe was given this sacred blade during his early years. It is the Oboro Clan's most sacred possesion with It being capable of deflecting gunfire with other swords being able to deflect Energy blast and elemental attacks. Its cutting ability is so potent that it can cut through hard material such as steel.
This sword was crafted by the same person who also created the Oboruzuki however this one is infused with dark energy and ancient power causing it to deal more damage. It was shattered into ten pieces and scattered into Rifts where Joe gathered all ten pieces and rebuild it.
- Karyu: Joe summons pillars of Flame Dragon which sets all his enemies of Fire
- Fushin: with the Fushin Ninjutsu Joe becomes light as a feather allowing him to jump higher.
- Ikazuchi: Creates a lighting barrier around Joe protecting him from attacks.
- Mijin: With this Jutsu Joe blows himself up using up one live in return he return with full HP and it obliterates anything on screen, Another way Joe can utilize this is by draining himself of all of his HP to cause massive damage to everyone on screen.
- Tatsumaki: Joe creates a Tornado killing anything in its path, with it he can also just turn himself into one and fly
- Light Ninjutsu: creates a bright light
- Bunshin: Joe creates 16 duplicates of himself which all fly across the screen
- Earthquake Ninjutsu: allows Joe to create a Earthquake
- Inazuma: Inazuma causes Joe to summon Lightning to strike all enemies in the area
- Shisui: upon using this Joe's health is filled to brim
Ninpo are similiar to Ninjutsus they are abilities that Joe can cast which range from simple Elemental attacks to creating giant weapons out of thin air which costs him a Ninpo Cell which can be recharged by attacking enemies.
- Fire Ninpo: This ability allows Joe to shoot fire like a Dragon
- Shuriken Ninpo: Joe creates a Giant Shuriken (ain't gonna lie this one my least favorite)
- Electric Ninpo: Joe dashes at the enemy with Lightning speed
- Water Ninpo: This Ninpo is a counter upon activating Joe will take a stance upon an enemy hitting him this will cause a counterattack it is most effective against Electrical attacks
- Wind Slash Ninpo: Whilst in the air Joe can shoot two air slashes
- Bomb Ninpo: Whilst performing an combo when in the air Joe will drop two bombs
- Kunai Burst Ninpo: Once in the air Joe will start spinning and throw out Kunai's
- Great Serpent Ninpo: Joe summons a giant Snake to attack the enemy takes time to summon
Amulets are collectibles which can aid him in battle. They fall into Combo and Passive Passive Amulets. Only 2 Amulets can be equipped at the time.
- Piercing Kunai: causes the Kunai to pass through the enemy at the cost of using 2 Kunai's
- Exploding Kunai: causes to explode upon coming in contact with the enemy
- Medic: Healing is more effiecent
- Snake Charmer: reduces the time needed to summon Great Serpent
- Shield: If Joe is idle for a minute a force field will be made around Joe
- Armor Breaker: causes Armor to break faster
- Vampire: each hit with the Katana heals Joe
- Rage Channeler: each hit fills Joe's Rage meter
- Power Booster: Increases Damage dealt
Yamato
In this state Strider will be engilfed in Plasma and percieves everything around him his attacks are also fully charged constantly and all of his enemies start to glow red.
Striders are well trained with even a Rank C Strider being equal to a special forces team, Hiryu has shown enchansed eyesight spotting a Stider airship before Rin
Hiryu has shown being consumed by Rage when seing his loved ones or Children hurt. Being described as a Demon and even scaring Kain another Special A-Rank Strider.
Hiryu along with Kain were able to infiltrate Enterprise HQ without being spotted whilst disguised. Strider were said to be masters of infiltration, Assasination, Abduction, Demolition and Sedition
- Lightning/Electricity Manipulation: Cypher can discharge electricity strong enough to Kill Humans and lower voltage can cause aligators to pass out, Option A fires out Electric blast and Spark Trick
- Fire Manipulation: via Fire Spark and Explosion Cypher
- Earth Manipulation: via Ground trick
- Ice Manipulation: via the Ultra cold Cypher and Kunai
- Magnetism Manipulation: via Magnetic Cypher and Kunai
Strider in Charged Mode is capable of perceive everything slower.
Knows Karate and was able to defeat a Martial Arts Master in the dark, defeated a Kung Fu Master who was stated to have extraordinary knowledge on Kung Fu
Has mastered Archery and other skills such as Kendo (Swordsmanship), Paragliding and Free fall Climbing
- Fire Manipulation: via Karyu and Fire Ninpo
- Lightning Manipulation: via Inazuma, Ikazuchi and Lightning Ninpo
- Water Manipulation: via Water Ninpo
- Air Manipulation: via Tatsumaki
- Earth Manipulation: can create Earthquakes powerfull enough to destroy stone blocks
- Light Manipulation: can create a flashing light to blind enemies or even push back liquid
- Fire Manipulation: is unphazed by fire
- Electricity Manipulation: can tank lightning made by Grandmaster Meio
- Paralysis: could break out of Paralysis with sheer Willpower
- Extreme Tempatures and Radiation: can endure hits from Chyper and can fly and fight in Space
- Lightning Manipulation and Paralysis: is fine after getting hit with Lightning
- Fire Manipulation: can survive attacks from Kozaru
Despite all of his achievments Hiryu is only a Human as any normal thing could kill him such as when a simple bullet injured him badly which was also the reason of him leaving the Strider Programm. His Tricks also requires Energy if he overdoes it he can't use them his items such as Bunshin also last for a short while. In the Manga its also shown that Striders have no resistance to Mind Control and show no resistance to Tranquilizers.
Joe might be one of the feared Ninja of his time however he is hardly perfect as he states it a simply bullet will kill him and his Kunai's are also limited whilst he has a large supply of them once their gone their gone. His Ninpo's and Ninjutsu are also one time uses or limited once they are used he has to fill his Rage meter or Ninpo Cell.
- was the youngest Strider to become an Special A-Rank Strider
- Fought Dinosaurs and Robo-Gorillas
- Defeated his sister Maria who was also a Special A-Rank Strider
- is a MvC top tier
- Defeated Matic, Solo, The Kuinang, Xi Wang Mu, Faceas Clay and Grandmaster Meio
- can pulverize entire people (800 Kilojoules)
- pulverized a steel pillar (16.45 Tons of TNT)
- Could destroy a wall (0.007 Tons of TNT)
- Sliced of hand with his bare hands (5.58 Kilojoules)
- Can destroy artileries
- Can run fast enough to cause a Sonic Boom (Mach 1)
- Dodged Shadow Tag Bullets (Mach 1.93)
- Can dodge Lightning (Mach 3434)
- Flew from Third Moon to Earth in minutes (Mach 16.04 - 1867.92)
- Can dodge and slash faster than Lasers (0.55 - 9.26c) (See Before The Verdict)
- Can slash faster than Lasers (119.44c) (See before the Verdict)
- Can slash faster than Shadow Tag Bullets (Mach 211.46)
- Can deflect gunfire (Mach 1.40)
- Can percieve Lasers in slow motion (545 - 2500c) (See Before The Verdict)
- Blitzes an Soldier (Mach 0.50)
- Tanked the destruction of the Balrog Battle ship (41.03 Megatons of TNT - 1.77 Gigatons of TNT)
- Is fine after getting hit by a Bullet Train (1.31 Tons of TNT)
- Is shot out of the Blue Dragon to Earth (16.25 Tons of TNT - 800.08 Kilotons of TNT)
- Can survive a fall from Space (45.51 Tons of TNT)
- Became a Master Ninja in less then a Decade
- Became the Leader of the Oboro Clan
- Took down Neo Zeed numerous times
- Was the Best Ninja in his Class
- Fought Spiderman and Batman
- Defeated Nakahara, Lord Ruse, Mandara and Chiso
- Opened an Elevator door (559.275 Joules)
- Can summon Lightning (3.85 Tons of TNT - 2.22 Kilotons of TNT)
- Can destroy pillars (0.0010 - 0.008 Tons of TNT)
- Can create Tornadoes (105.30 Kilojoules)
- Can destroy Cars (0.01 Tons of TNT)
- Cut a gun before soldier could fire
- is fast enough to deflect Ninja Stars
- Dodges Missiles (Mach 0.27)
- Ducks under machine gunfire (Mach 2.68)
- Can jump over Lasers (0.78c) (See Before The Verdict)
- Can dodge Lightning (Mach 200)
- Survived a Truck Crash (50.86 Kilojoules)
- Could tank an explosion which destroyed a stone brigde
- Can tank a sand skull flying at him (1.93 Megajoules)
- was fine after getting struck in the chest (see above
- Fine after getting hit by a Helicopter (0.06 Tons of TNT)
- Caused the Third Moons destruction after his defeat (50.11 - 529.31 Petatons of TNT) (See before the Verdict)
- Can create piranhas and wolfs
- Traveled from his Home Nebula to earth in a few years (43 Billion c) (See Before The Verdict)
- His body was intact whilst re-entering earth (127.47 Petatons - 194.12 Exatons of TNT)
- Was gonna use the Third Moon to erradicate all life on earth (553.78 Megatons of TNT)
- Can make a Planet Sized Blackhole (42.74 Ninatons of TNT - 1.8 Megafoe)
The Clan which Hiryu was raised in was of course full of comrades and enemies who have shown their own sets of strengths and skills and with Hiryu being the top of the Program he should either scale to or upscale most of what the other Striders can do.
- Kain can outrun Helicopter fire (Mach 0.29)
- Kain dodged Kunai's coming towards his head
- Kain's rifle took out a Tank (0.54 - 0.96 Tons of TNT potentially 15.53 Tons of TNT)
- Kubira can swim from Africa to Amazonas (Mach 0.54 - 2.17)
- Hinjo could survive Tank fire (12.1 Megajoules)
- Hinjo is fine after getting hit by a Helicopter (0.06 Tons of TNT)
- Strider Hien can dodge Lightning (Mach 696.69) Nice
- Sheena's Rifle can take out a Helicopter tail
Hiryu has fought a list of adversaries from his own blood, Bounty Hunters, Military Commanders and Ballet Dancer with guns. Hiryu has defeated these guys either once or twice so he should scale to them.
- The Kuinang can attack faster than bullets (Mach 321.82)
- Mecha Pon can launch himself at high speeds
- Mikiel's Tank can hit Hiryu at high speeds (14.84 Tons of TNT and Mach 0.38)
- The Zain Supercomputer destruction caused the building to collapse
- Juroung can create Black Holes (8.08 Yottatons of TNT)
- The Gravitrons are capable of lifting the Third Moon into Orbit (8.64 - 508.84 Exatons of TNT)
- Jiro Musashi can survive a fall from Space (0.16 Tons of TNT)
- Jiro breaks a floor
- Jiro can shatter Ice (7.68 Megajoules)
- Jiro is capable of dodging high speed Icecyle
- Jiro is fine after a huge explosion
- Jiro can block gunfire
- Hayate survived a fall from a skyscraper
- Hayate dodges Helicopter fire (Mach 1.75)
- Hayate can summon meteors (919.77 Tons of TNT - 39.40 Kilotons of TNT)
- Hibana is capable of dogding lasers (0.87c) (See Before The Verdict)
- Sho can summon Thunderstorms (6.87 - 55 Megatons of TNT)
- Sho can jump over lasers (0.58c) (See Before The Verdict)
- Sho can make Mountain disappear (2.67 - 321.25 Gigatons)
- Hibana can dodge electricity
- Hibana was launched into the clouds (0.006 - 0.51 Tons of TNT)
- Hotsuma can dodge and Tank Meteors (Mach 11.24 - 73.61| 2.19 - 93.94 Tons of TNT)
- Hotsuma dodges Lightning (Mach 1008)
- Hotsuma can dodge Lasers (0.35c) (See Before The Verdict)
- Hotsuma can intercept Missiles
- Pink can survive a Helicopter exploding in his face (15 Tons of TNT)
- Pinks bombs can pulvirize people (800 Kilojoules)
Joe has faced a wide arange of enemies from his own mentor to people seeking world domination since he defeated most of these such as Nakahara, Kijima and Ruse he should scale to them quite easily.
- Nakahara can create Lightning bolts (3.85 Tons of TNT - 2.22 Kilotons of TNT)
- Hiruko can create a earthquake across Tokyo (609.40 Kilotons of TNT)
- Hiruko created a storm across Japan (954.74 Kilotons of TNT - 7.63 Megatons of TNT)
- Kurakuda can create a Snowstorm (15.95 Megatons of TNT)
- Lord Ruse can absorb all souls in Limbo (8 million - 504 Quadrillion c) (Debatable)
- Homura can make explosions (0.003 Tons of TNT)
- Enemy ninjas can outrun horses for a short time (24.58 m/s)
A big misconception about Strider Hiryu is that he has lived over 2000 years becuase of what Meio has said in the ending of Strider 2
Lasers timing feats are always brought into question same here I will go through each Laser in these games and see if they fit the code of being lightspeed.
Hiryu isn't also safe from this however his list is way shorter with us having to go through only the NES title, Arcade Title and the most recent 2014 title.
In Strider 2 ending we see the Third Moons destruction and thats the last image we see before credits and Hiryu 2's fate is also left imbigous its unknown if he survived the destruction of the Third Moon or not. There is evidence pointing to both him surviving it and not.
- Hiryu has survived the Balrogs destruction with even calling it a Toy implying he sees these machines/constructs as no big challenge
- Other Striders and other games have shown him fleeing the destruction
- Albeit Hinjo had another person who he had to save who wasn't able to withstand the destruction
- Hiryu contacts the Striders upon being in safety which means he could have contacted them after escaping the destruction
as you guys I have seen in the feats/Scaling section that there are two feats sticking out Meio traveling to Earth and Lord Ruse absorbing all the souls in limbo. In the case of Ruse we see the feat happen however in Meio's case he seemingly does it of screen unless we count this as him flying to earth eitherway even if we assume nothings wrong with these feats there is this one tiny issue.
- Stronger with High-Ends
- Physically stronger
- Generally faster
- Way better support
- Can Freeze Joe
- Better Martial Arts Skill
- Can Trap Joe in Blue Dragon
- Better Gadgets
- Invincibility
- Duplication last longer
- Marvel vs Capcom
- Weaker with Low-Ends
- Slower if wank-ends are taken in
- Smoke Grenade and Light Ninjutsu can render Enhanched eyesight useless
- Elemental Option are useless
- Has no answer to Sleep/Poison Gas
- Joe can escape the Blue Dragon
- Less Duplicates
- Hasn't had a Mainline game in over a decade
- Stronger with Low-Ends
- Better Healing
- Water Ninpo can be used against Electric attacks
- Can hack the Blue Dragon
- Faster with Wank-Ends
- Poison/Sleeping Gas can put down Hiryu
- Can counter most of Hiryu's Elemental attacks
- Smoke Grenade and Light Ninjutsu can negate Hiryu's enhanched Eyesight
- Weaker with High-Ends
- significantly Slower
- Ninpo Cells can run out
- Has no answer to Hiryu's Win-Cons
- Worse Gadgets and Support
- Physically weaker
- Mijin has no use as its a suicide move
The Next Time





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